Of Philadelphia. HPL Case 195.

gable window, the

AWD Gable 200, 203-205.


Of Britain. RB Brood 92.

REH People 149, 151-153, 157.

Incl: O'Brien, Turlogh Dubh.


Type of saurian. AWD Survivor 152.

Gainesville Pike

HPL Statement 299-300.


An ethnic group in Africa. HPL Winged 245, five Gallas were hired by Slauenwite for his expedition 247.

Incl. Old N'kuru.

Gallery of Fiends

Photo series. RB Sorceror 150.

Incl: Asmodeus; Azazel; Sammael; Beelzebub.

Galloway hills

REH Black 61.

Gallows Hill, Salem

HPL Gates 422; Pickman in Salem? 15, 19.

RB Satan 9.

HK Salem 250.

Galvez, Joseph D

HPL Call 138.

Gaol Lane

Providence. HPL Case 114.


Of M'gonga. HPL Winged the factor's messenger, who Dr. Slauenwite intentially infected with the bite of a devil-fly 249, fell ill from the bite but was saved by Slauenwite with shots of tryparsamide 250-251 & 255.


Of Barnes St., Providence; an antiquarian of note. AWD Survivor 150-155.

Gamwell, Mrs

Of Providence. JVS Snouted 27.


An elephant-headed god-form of Hinduism, revered as the remover of obstacles.

In Jadhore, Ganesha seems to have associations far different than in the rest of Hinduism. According to the Rajah of Jadhore, Ganesha is not a benevolent god, but a master of dark forces, who has been variously worshipped as Chaugnar Faugn and as Tsathoggua [RB Elephant 44, 47, 51, 52, 53]. (The identification with Chaugnar Faugn is understandable, since the latter deity is also represented with an elephant head. However, the link with Tsathoggua seems less plausible, since Tsathoggua is held to be toad-like rather than elephantine.)

In Jadhore, there has been a temple of Ganesha for thousands of years. At the temple there is always a Sacred White Elephant that is regarded as the incarnation of Ganesha. [Elephant 44]

Ganesha was also the name given by the members of the Stellar Brothers Circus to the latest Sacred White Elephant of Jadhore. [Elephant 45, 46, 48, 54, 55]

See also: Chaugnar Faugn; Sacred White Elephant of Jadhore; Tsathoggua;


Author, Hydrophinnae. CJ Acquarium 305.


Town enroute Fitchburg to Athol. HPL Whisperer 244.

Gardner, Merwin "Mernie"

Youngest son of Nahum Gardner. HPL Colour 66-68, 71-74, 77.

Gardner, Nabby

Wife of Nahum. HPL Colour (63), 64, (65), 67, (68), 72, 77.

Gardner, Nahum

HPL Colour 57, 59-70, 72-75, 77, 79-81.

FL Terror2 300.

Gardner, Thaddeus "Thad"

Second son of Nahum Gardner. HPL Colour 62-68, 70-71, 77.

Gardner, (Prof.) Upton

Of the state university, Wisconsin. AWD Dweller 118-123, 125-127, 129-134, 138-139, 141, 145-146, (147), 148, 151-152.

Gardner, Zenas

Oldest son of Nahum. HPL Colour 65, 67-69, 71-74, 77.


By Edgar Gordon. RB Demon 63.


JVS Snouted 25-26.

Garlan, Ben

Of Maine. Father of Jim. RAL Settlers 26.

Garlan, Jim

Of Maine. Son of Ben. Tried to solve secret of Settler's Wall; studied Necronomicon in British Museum, and later died of brain fever. RAL Settlers 26-27.

Garrison, Henry

Sacrificed. HPL Innsmouth 335.

Garrison, Uriah

Of Arkham; great-uncle of Adam Duncan. AWD Attic 308-311, 314, 316, 320, 322, 325-327.

Garrison Street

Arkham (runs North). HPL WitchHouse 274.


Revenue ship. HPL Case 146.


HPL Aeons 278.

Synonym for: Ghatanothoa.

Gate of Deeper Slumber

HPL Kadath 308, 338-339, 389, 406.

Gate of Dreams, The

Bas-relief by Anton Fischer [FL Terror2 274, 283, 285, 298, 302, 306].

Gate of the Caravans

Inganok. HPL Kadath 363.


HPL Gates 440, 442.

AWD Whippoorwills 47, 51.

Gates, Absalom

Of Bridgetown. RB Mannikin 74, widowed sister 74, 76-77, 80.

Gates of the Silver Key

AWD Dweller 138.

Gauer, Harold

Of Arkham. RB Creeper 104.


HPL Medusa 170.


AWD Lurker 84; Whippoorwills 47.

Synonym for: night-gaunts.


Type of saurian. AWD Survivor 152, 163.


See: Arkham Gazette.


Author, Liber Investigationis. HPL Case 121.


HPL Mountains 10, 17-18, 31-32, 36-39, 77, 80, 82, 86, 96, 101.

FL Terror2 310.

Gedney, Judge

Of Salem. HPL Case 150.


REH Gods 199, 213, 226.


HK Invaders (narrator) 65, 68-70, 73, 75.


Bible book. AWD Hastur 11.

Genghis Khan

REH Bear 36.

Geoffrey, Eustace

(Elder?) brother of Justin Geoffrey. REH House 114-115.

Geoffrey, John

(Elder?) brother of Justin Geoffrey. REH House 114, 116.

Geoffrey, Justin

Author, People of the Monolith. HPL Doorstep 277.

REH Black 56, 58-59, 65, 72; House 113, family 114-117, poem quoted in REH's "Arkham" 119, 120, 123, 127-130; Roof 3.

Geoffrey, Mrs

Mother of Justin Geoffrey. REH House 115.

Geoffrey, William

Younger brother of Justin Geoffrey. REH House 114.


(3) general. AWD Gorge focal points of cult activities 108.

geometry, non-Euclidean or mystical

HPL Call 143; Gates 432; Medusa 193.

RB Sorceror 159.

AWD Island 206.

HK Hydra 129-130, 137; Salem circles, triangles, pentagram 253.

FBL Hounds angles 80-83 & 85, curves 80 & 82-83.

See also: angles; curves.

George Street

Providence. HPL Case 115, 126.


See: magneto-optic geoscanner.


Pennsylvania. HPL Case 132.


HPL Aeons Von Junzt a German scholar 277; the Necronomicon was printed, evidently in Germany, in the fifteenth century (History 53).

AWD Lurker 138; Spawn 26.

REH Black 56, 63.

CJ Acquarium 305.

Gervis, George

Of Singapore. A trapper and collector of circus beasts who knows the tropics like a book. RB Elephant 39-41.

Gethsemane, Garden of

HPL Case 132.


Of the dream-world. Primitive creatures who live in the pitch-dark Vaults of Zin, which connects to the underground realm of the gugs. The ghasts are the main food of the gugs, who enter the Vaults of Zin to hunt them. In turn, the ghasts creep forth during the sleeping-hour of the gugs to attack them while they are defenseless. The ghasts cannot discriminate among victims, and so they attack ghouls as readily as gugs, and even eat each other. Light is fatal to the ghasts, though they can tolerate the twilight of the gugs' kingdom for hours. Their sense of smell is very sharp. [HPL Kadath 339-340, 373].

Ghasts are the size of a small horse. Their aspect is scabrous and unwholesome, filthy and disproportioned. Their faces are curiously human despite the absence of a nose, a forehead, and other important particulars. They have yellowish-red eyes. They have long hind legs and hard pointed hooves. They move by grubbing about or making kangaroo leaps. They speak in coughing gutterals. [339-342]

The ghasts often hop up the steps in the Tower of Koth while the gugs sleep. The gugs often chase escaped ghasts up to the very top of the tower. [342-343]

The night-gaunts planned to feed the conquered moon-beasts to ghasts and other creatures of the Great Abyss. [380].

AWD Lurker 133.


A hellish god of the spawn of Yuggoth (the Outer Ones), left behind them in the crypts beneath the fortress on Mount Yaddith-Gho in prehistoric Mu [HPL Aeons 272]. Ghatanathoa can never die [272]. In appearance, Ghatanothoa is large, amorphous, and plastic, with tentacles, elephant-like trunk (proboscidian), and octopus eyes, and a surface both scaly and wrinkly [286].

Anyone who sees Ghatanothoa is petrified, turned to stone and leather on the outside, while his brain remains perpetually alive [272, 280].

Von Junzt, in his Nameless Cults , wrote of the cult of Ghatanothoa [271]. According to Von Junzt, the Ghatanothoa cult flourished chiefly in Pacific near the former location of Mu, but also reached to Atlantis, Leng, K'n-yan, Egypt, Chaldea, Persia, China, Africa, Mexico, Peru, and Europe. Western culture was never favorable to its growth, and stamped out many of its branches. The cult became secretive and always survived, chiefly in Far East and Pacific Islands; its teachings were absorbed into the lore of the Polynesian Areoi [276].

In ancient Mu, Ghatanothoa's priests in the province of K'naa yearly sacrificed twelve young warriors and twelve maidens on flaming altars in marble temple near base of Yaddith-Gho [273]. The 100 priests of Ghatanothoa had each a marble house, a chest of gold, two hundred slaves, a hundred concubines, immunity from civil law and power of life and death [273]. When T'yog sought to save humanity from Ghatanothoa, the high priest Imash-Mo substituted the false scroll for the true scroll and thus sabotaged him [274].

During 1931-1932, news of the mummy of T'yog at the Cabot Museum inspired outbursts of cult activity around the world; reports mentioned variants of Ghatanothoa's name such as G'tanta, Tanotah, Than-Tha, Gatan, and Ktan-Tah [278]. Richard Johnson saw the image of Ghatanothoa in the eyes of the mummified T'yog [284-285].

Aka: Dark God.


City of the Ydheems on Cykranosh. CAS Door 39-40.


Subterranean dwellers of Cykranosh. CAS Door 36.

Ghooric zone


Ghost Cave

Of Lost Valley, Texas. REH Lost 64, 90.

Ghoul Feeding

Pickman painting. HPL Pickman 13-14.


A race of beings that burrows through human graveyards and eats the bodies of the dead.

Ghouls are roughly bipedal, but with a forward slumping, and vaguely canine cast. The skin has an unpleasant rubberiness, and is caked with mould. Their doglike faces have glaring red, bloodshot eyes; pointed ears, flat nose, and drooling lips. Their claws are bony and scaly; their feet are half-hooved. [HPL Pickman 18-19, 22-23]

Aside from haunting graveyards and eating corpses, they sometimes also attack people in their homes, while they are asleep [19].

The ghouls leave their spawn in cradles in exchange for the human babies they steal. The ghouls teach the human children to feed off corpse-flesh like they do. The children of ghouls can pass for human among their human families, but have an unholy attitude [19-20].

Boston and Pickman

The Boston artist Richard Upton Pickman created numerous paintings of ghouls [13, 14]. From details of Pickman's paintings, Thurber inferred that the ghouls are linked to human beings by evolution; the ghouls are actually developed from human mortals [19]. Pickman himself was gradually devolving, losing human attributes and gaining ghoulish ones [14, 17]. Either he was born with ghoulish ancestry, or found some way to unlock the forbidden gate [24].

Based on Pickman's paintings, the ghouls infested at least a portion of Puritan New England in colonial times; Pickman hinted at their presence in Salem during the witch-hunts. Pickman also recorded the ghouls in the Boston of the 1920's. Pickman spoke of a network of underground tunnels surviving under the North End from colonial times, all apparently infested by ghouls. The painting "Subway Accident" showed ghouls attacking people at the Boylston Street subway station, while another showed ghouls dancing at the Copp's Hill burial ground. Other paintings implied that the ghouls infest Beacon Hill and have savored the corpses of famous Amercans at Mount Auburn cemetary. [16, 19-21, 25]

Passeways to Dream

Ghouls are also able to visit the dream-world, even while still awake. It seems that the ghouls frequent various abysses beneath the earth's surface. These abysses are connected by burrows to at least two regions beneath the dreamlands: the Great Abyss and the kingdom of the Gugs. In the Great Abyss, the ghouls live on a dim-litten plain, which is flat except for great boulders and burrows. This plain is in fact the flat summit of the crag of ghouls, which rises near the peaks of Throk. The ghouls on this plain throw offal over the edge, whence it falls into the vale of Pnath miles below. [HPL Kadath 336-339] From somewhere within the Great Abyss, it is possible to access the upper dreamlands by climbing the black nitrous stairways that lead up to the deserted city of Sarkomand in Leng, in upper dreamland. [339, 377]

Alternatively, ghouls can follow burrows from earth's abysses to the kingdom of the Gugs. Risking attack from both gugs and ghasts, ghouls can travel through the gug kingdom to the tower of Koth. Ascending the steps within, they can reach the stone trapdoor that leads up into the enchanted wood, in upper dreamland. [338-339]

Ghouls do not like to use the route that mortal dreamers follow between the waking world and the dream-world, for the ghouls do not like to pass the priests Nasht and Kaman-Thah in the cavern of flame [344-345].

Though ghouls are capable of reaching upper dreamland, they generally do no business there, leaving the web-footed wamps to frequent the graveyards of dreamland [338]. Hence, ghouls are not knowledgeable of the geography of upper dreamland [345, 374-375]

Masters and Allies

The ghouls have no masters [387], and do not owe allegiance to the Other Gods or Nyarlathotep. However, the Other Gods can control the ghouls when they must [396].

The ghouls are bound by solemn treaties with the night-gaunts [376]. The ghouls and night-gaunts communicate by means of ugly gestures [391].

On the Dream-Quest with Randolph Carter

The ghoul Richard Upton Pickman loaned Randolph Carter three ghouls to guide him through the gug kingdom and up the tower of Koth. [339-344]

Later, these three ghouls were taken prisoner in Dylath-Leen by the almost-human merchants, and taken to the jagged rock of the moon-things in the northern sea, and thence to Sarkomand where they were tortured. After Carter discovered their plight, he alerted the other ghouls who, together with their allies the night-gaunts, ventured up to Sarkomand in force to rescue their fellows. Subsequently, the ghouls, the night-gaunts and Carter, led an assault on the moon-things at their rock in the northern sea. The ghouls secured victory, but over a fourth of their party was killed in the day's battle. [375-387] Carter discouraged "the old ghoulish custom of killing and eating one's own wounded" [387].

Then the army of ghouls and night-gaunts agreed to accompany Carter to Kadath where he planned to confront the Great Ones. Towards the end of their flight, the army was sucked forward by a might wind. After arriving at Kadath, the ghouls and night-gaunts disappeared; apparently either banished or destroyed by the might of Nyarlathotep and the Other Gods. [388-397]

Related References

When the Outsider narrator saw himself in a mirror, he described himself as ghoulish. Later, he rode with the mocking and friendly ghouls on the night-wind. Nevertheless, he seems not to have been related to Pickman's type of ghouls, for the minimal description stresses that he is putrid, dripping, and eaten-away to reveal the bones. The Outsider seems to resemble a disinterred corpse rather than the doglike ghouls of Pickman's ilk. [HPL Outsider 51, 52].

Alonzo Typer wrote privately printed papers on ghouls, vampirism and poltergeists [HPL Diary 303].

RB Brood Bast a ghoul-goddess 95, 99; Creeper possible refs; Grinning 53, (59).

Compare with: creeper in the crypt.

See Will Murray, "Lovecraft's Ghouls," in The Horror of It All, ed. Robert M. Price.

Giant Stars

HK Eater 12.


Word. HPL Case 170.


AWD Island 181.


Teacher of David Niles. RB Sorceror 151.

Gilbert Islands

AWD Gorge 104.


A family in Dunwich. AWD Lurker 99, 140.

Giles, Lem, Abbey, Arthur, Albert (Bert), and Virginia

AWD Whippoorwills 36-37, Mrs. 37, Lem and Abby 44, Bert 57, Lem 57, Bert 58-59, Albert 60, Bert 67, Abbey 70.

Giles, Mis' (Mrs.)

Dunwich. AWD Lurker Dunwich resident? 32, 33, 37-39.

Giles' brook

Harrop's Pocket. AWD Whippoorwills 57.


Family, Innsmouth. HPL Innsmouth 323, 329; Doorstep 289.

AWD Clay 375-376, 378; Sky 62, 64, 83; Survivor 161.


Of Innsmouth. AWD Island 191-192.

Gilman, Asaph

Great-uncle of Claiborne Bord. AWD Gorge 97, profession 98, (100), must not have known virtue of star-stones as he did not carry his (101), (102-103, 107-111), 112, (113), 114, (118, 120-125).

Gilman, Dr

Of Innsmouth. AWD Fisherman 291-292; Shuttered 277.

Gilman House

Hotel in Innsmouth. HPL Innsmouth 308, 319, 327, 341-350, 352, 355-356.

AWD Sky 73, 80, 83, 86, 88, 91.

Gilman, Hiram

Sacrificed to fish things. HPL Innsmouth 335.

Gilman, Walter

HPL WitchHouse 262-298.

FL Terror2 300, 309-310.

gingko trees

HPL Kadath 352.


HPL Pyramids 226, 238, 243.

See also: Pyramids.

Glanville, Joseph

Author, Saducismus Triumphatus. HPL Festival 211.


Science author. HPL Case 121.

Glimpses Into Prehistory

A book Clark Ulman was working on. FBL Hills 245.


Of K'n-yan. HPL Mound 140, 142-146.

Glossina palpalis

A species of African fly. HPL Winged 246, 248, 249.

Synonym for: devil-fly.


Massachusetts. AWD Island 212; Lamp inspiration for Ward Phillips' story about the strange high house in the mist 254.

Glover, Dudley Ropes

Of Dunwich. AWD Watchers 400.


Among the stars; home of the Elder Gods. AWD Lurker 83.


(judges?) of K'n-yan. HPL Mound 153.


High priest of Sarnath. HPL Doom 48.


RB Hell earth elementals, ruled over by Gob 61-62; Sorceror 155.


AWD Lurker 135.

Synonym for: Rhan-Tegoth or "hairy-thing"; related to Gnophkehs?


Of Greenland. HPL Museum 230.


Related to Gnoph-Hek? HPL Kadath 310; Mound hairy, destroyed Lomar 141; Polaris 22.


Bearded and finny; in sea below Ilek-Vad. HPL Gates 424; Silver 420.

FL Terror2 310.

Goade, Aseph

Of Arkham, 1851. AWD Survivor 161.

Goat, Black

HPL Man 207.

Goat Hill

San Francisco. HPL Test 17, 20.

Goat of the Sabbath

Synonym for Satan [RB Hell 50].

Goat with a Thousand Young

HPL Aeons T'yog of K'naa, in ancient Mu, was guardian of the copper temple of Goat with a Thousand Young 273; Diary 321; Man 209; Museum 225, 232; Doorstep 296; Whisperer 226-227; WitchHouse 293.

AWD Dweller 137; Keeper 141.

FBL Awakening 101-114.

Synonym for: Shub-Niggurath.

Goat with the Hands

RB Sorceror 157.


HPL Medusa 193.


Ruler of the gnomes, or earth elementals [RB Hell 61, 63].


An interpreter in M'gonga. HPL Winged 245.


Ancient Druidic box found near Stonehenge, which houses the god Sho-Gath [AWD GodBox 120].

Godfrey, Gideon

Of Boston. RB Satan 5-19.

God of Blood

AWD Those 117.

Aka: God of Life.

God of Life

Synonym for God of Blood. AWD Those 117.

God of Ressurection

RB Faceless 39.

Synonym for: Nyarlathotep.

God of the Desert

RB Faceless 42, 45-47.

Synonym for: Nyarlathotep.

God of the Winds

Synonym for Ithaqua. AWD Wind a name that Allison Wentworth used to refer to Ithaqua.

Godolfo, Morella

RB Kiss 39-41, 49-50, 55-57.


See: "Appendix: Gods, Demons, and Other Singular Entities."

gods friendly to man

HPL Aeons T'yog felt the gods friendly to man could be arrayed against the hostile gods; he classed Shub-Niggurath, Nug, Yeb, and Yig among those who might aid humanity against Ghatanothoa 273.

gods of earth, Earth's gods

See: Great Ones (1).

gods of good and evil

Of Bel-Yarnak. HK Jest 61.

Godsworthy, (Captain) Elias

Author, Chronicles of Captain Elias Godsworthy [RB Satan 5].

Golden Ball Inn

Providence. HPL Case 114.

Golden Bough, The

By Sir James Frazer; a classic of comparative religion and mythology, describing the fertility cults of primitive peoples. George Gammell Angell's notes on secret cults included references to the Golden Bough [HPL Call 128].

RB Faceless 41.

Golden Goblin Press

Publisher of expurgated reprint of Nameless Cults in 1909. HPL Aeons 269, 271.

REH Black 56; Roof 4, 6.

Golden Hill

Haverhill. HPL Time 370.

golden mead

Of the Elder Gods. AWD Curwen 16, 19, 26, 28, 33, 36, 42, 44-46; Gorge 127, separates self from body (but contradicted by previous stories; slime on shoes etc.?) 131, (134); Keeper properties 143, 144, 146, 151, body remains behind? 147, part separated from counterpart 148, 162, 164, 173; Sky 69, in pellet form 81, 93.

golden pellets

AWD Sky 81, 87, 93.


The greatest god of Bal-Sagoth. A god of darkness, whose mighty statue sat in the Temple of Shadows, sinister and abhorrent, with inhuman features. [REH Gods 202, 224-225]. Youths were sacrificed to Gol-goroth at the waxing and the waning, the rising and the setting of each moon [207]. The high priest of Gol-goroth was Gothan [196]. Brunhild, posing as the goddess A-ala, ordered Its image destroyed, but the hammers shattered, and those who wielded them were strangely injured. So Brunhild ordered the temple of Gol-goroth sealed. After Brunhild was overthrown, the priests of A-ala were sacrificed on the altars of Gol-goroth. [202-203] Gothan said that Brunhild had defiled the shrine of Gol-goroth [206]. Brunhild's devotee Zomar barely escaped being sacrificed [213].

Living in exile, Brunhild hoped that Turlogh O'Brien and Athelstane the Saxon could defeat Gol-goroth [199]. After Brunhild's return to power, the statue of Gol-goroth fell forward and crushed her, shattering as it did so. Turlogh suspected that the statue was briefly animated by the spirit of the late priest Gothan [225].

John Kirowan admitted the former existence of cults such as the cult of Gol-Goroth, but doubted that they had survived to the present day [REH Children 152].

Aka: Black God.

Golgotha, Hill of

HPL Case 132.

Gomes, Tony

Portuguese mulatto. HPL Case 179, 186, (189-190, 193), 224.


Pictish high priest of the Dark Man. REH Dark 87.

Gonzalles, Juan

REH Roof 6.

Goodenough, George

See: Akeley, George Goodenough.

Gordon, Edgar Henquist

Author of Gargoyle, Night-Gaunt, The Principle of Evil, The Soul of Chaos. RB Demon 61-64, (65), 66, (67), 68-70.

Gordon, Evelyn

Wife of James. Nee Evelyn Ash. REH Ring 49-56 etc.

Gordon, James

Husband of Evelyn Gordon. Grandson of Sir Richard Gordon. REH Ring (throughout), 54 used to work in psychopathic ward.

Gordon, Lady Elizabeth

Wife of Sir Richard Gordon. Of Argyle. REH Ring 53, etc.?

Gordon, Sir Richard

Of Argyle. Grandfather of James Gordon. REH Ring 50, 53.

Gorgioso's Invocation of the Devil

RB Hell 33.


Synonym for Hydra; named in Magna Mater ritual. HK Hydra 135.


HPL Medusa 187, 193, 196, 200.

RB Kiss 41, 49.


Of Bel-Yarnak, a type of fleet but repugnantly shaped reptile. HK Eater 13.


High priest of Bal-Sagoth. REH Gods 196-199, 201-203, (204), 205-208, 213, 215-217, 221-222, 224-225.

Gothenburg, Sweden

HPL Call 149.


REH Black 57.


HPL Hound 172; Medusa 175; Pickman 14.


Of hamlet of the dog area, Maine. Called on the Other for his sorceries. Before dying, buried the earthly remains of the Other and cast on it the curse called the mantle of the sorcerer. RAL Graag (13), 14-15.


Spain. RB Kiss 40.

Granary Burying Ground

Boston. HPL Kadath 338.

Grand Cairo

Egypt. HPL Case 133.

Grand Canyon

HPL Mound 116.


Of Willie Osborne; Essex County? RB Notebook 232-233, 234, 236.

Grant Park

Chicago. AWD Spawn 233.


Of Darwich University. RAL Abyss 286, 290.

Granville, Thomas

FBL Gateway 3-9.

Graves, Rev. John

Of Providence. HPL Case 127.

Gray Friar

Spanish ship. REH Gods 232.

Gray Gulf of Yarnak

HK Eater where a brooding horror dwelt loathesomely 12-14, (15); Invaders 73.

Incl: Eater of Souls; Vorvadoss.

Aka: Great Gulf of Yarnak.

See also: Bel-Yarnak.

Gray's Inn

London. HPL Descendant 358-359.

Great Abyss

HPL Kadath (335-344), 371-372, 374, 380, 384.

Great Bear

Constellation. AWD Lurker 16.

Great Bridge

Providence. HPL Case 115, 118-119, 123, (124), 137, 140-141.

Great Cthulhu

See: Cthulhu.

Great cubes

Sentient beings. AWD Brotherhood 340-342, 350.

Great Gulf of Yarnak

HK Eater reputed to be bottomless 13.

Syonym for: Gray Gulf of Yarnak.

Great Hill

Near Roodsford, Maine. RB Satan 17-18.

Great Old One

Synonym for: Cthulhu. AWD Valley 137.

Great Old Ones (1)

A race of alien beings associated with Cthulhu, who is said to be their priest, and who preserved them with spells in the sunken land of R'lyeh so they can survive until the stars are "right" again. It is not known whether the Great Old Ones resemble Cthulhu [HPL Call 139, 140]. For information on the cult of the Great Old Ones, see: Cthulhu.

The Great Old Ones might be the same as the Cthulhu spawn (q.v.).

Great Old Ones (2)

A synonym for the crinoid Old Ones of Antarctica, according to Prof. Dyer [Mountains 25, 59]. These cannot be the same as the Great Old Ones associated with Cthulhu, for the crinoid Old Ones were enemies of the Cthulhu spawn. It is possible that Dyer read some of the lore about Cthulhu's Great Old Ones, and accidentally misattributed it to the crinoid Old Ones.

Great Old Ones (3)

A group of evil gods who rebelled against the benign Elder Gods.

AWD Island = Ancient Ones 179, 181; Curwen 13, 20-22, 30; Dweller 133; Gable 207; Gorge 121-122, 126; Lair = Elder Gods?! 126; Lamp 255; Lurker and Yog-Sothoth 48, includes Him Who is Not to Be Named 49, 51, 84, 123-125, 127-128, 131, 133-135, 137; Seal first among universes 160-161; Sky 68-69, 71; Valley 134-135; Whippoorwills 47; Wood 76-77, 81.

See also: Old Ones (5).

Great One who must not be named

HC Isle 157.

Great Ones (1)

Of dreamlands. Also known as Earth's gods, the Elder Ones, and the gods of Earth. Of old, they played on many mountain peaks, but to avoid being spied upon by men, they withdrew to only the higest peaks, and finally to Kadath in the cold waste. Now they have grown stern, having no higher peak whereto flee [HPL Other 127]. 

When homesick, they sometimes still travel in cloud-ships to visit the peaks where they were wont to play [Other 127]. On such peaks they dance reminiscently when the moon is above and the clouds beneath [HPL Kadath 310]. Men have mistaken their tears for rain, and their sighs for the wind [Other 127-128]. On Hatheg-Kla, Barzai the Wize heard Earth's gods sing in revelry, and expected to shortly see them dancing and howling in the moonlight [Kadath 130]. 

Earth's gods are actively worshipped in dreamland, such as in Ulthar at the Temple of the Elder Ones, where Atal is priest [Kadath 311]; at Celephais, where Nath-Horthath is chiefly worshipped, but all the Great Ones are mentioned in diurnal prayers [353]; and at the Temple of the Elder Ones in Inganok [359]. The priests and people of Inganok were faithful in keeping the rhythms of the Great Ones using bells, horns, viols, voices, and carefully timed bursts of flame [359, 361]. Carter prayed to them for aid in visiting his sunset city [307]. When he was trapped in the dark, Carter prayed to the Great Ones for such help as they might afford [373]. 

Atal said that Earth's gods rule feebly only our own dreamland, having no power or habitation elsewhere [Kadath 312]; that is, not in the dreamlands around other planets, and perhaps not in the waking world even on Earth. This is suggested also by their being called the "gods of dream" [307]. Yet within Earth's dreamland, the Great Ones have real power, for they did not allow Randolph Carter to enter the sunset city in his dreams, and later prevented him from dreaming of it any further [307]. Earth's gods banished the gugs to caverns after learning of some abminination they had committed [ 338]. No gug dares lift the stone door to the forest because of the Great Ones' curse [ 342], nor can they ever emerge though that portal [344].

Atal said that although they might heed a man's prayer if in good humor, one most not think of climbing to their stronghold. It is much better to let all gods alone except in tactful prayers [312]. The high-priest in Celephais said that Earth's gods are testy and capricious [353]. Nyarlathotep said they are selfish [400]. 

Yet Earth's gods are also said to be mild [Kadath384, 397], and Carter knew that Earth's gods are not beyond a mortal's power to cope with [Kadath396].  

Perhaps they seem so by contrast with the Other Gods who protect them [Other 131, Kadath 353]. Nyarlathotep said it is unlawful for men to see the Great Ones [Kadath 399]. A lava- filled valley near Ngranek marks where the Other Gods punished men who had angered the Great Ones [315, 332].  Kuranes said the Great Ones were very dangerous creatures to seek out, and that the Other Gods had strange ways of protecting them from impertinent curiousity [ 339]. 

The Great Ones fear the night-ghaunts [Kadath372, 388, 389], apparently because the latter own not Nyarlathotep as their lord, but only Nodens, Lord of the Great Abyss. 

The only sign left by Earth's Gods is a carven image on Mt. Ngranek [Other 127], where the gods once danced [Kadath330].  Atal said it is a likeness of the features of Earth's gods; the features of that image are very strange, so that one might easily recognize them [312-313]. The haughty and majestic image has long narrow eyes, long-lobed ears, thin nose and pointed chin [(333)]. These features recur among the human population near areas frequented by Earth's gods, for the younger among them often espouse the daughters of men [313]. Carter had seen sailors with such features in the seaport of Celephais, whence they sailed from the north; Carter concluded that they came from a land near the onyx castle of the Great Ones [333-334]. These were the strange-faced sailors and onyx-traders of Inganok, who had in them the blood of the Great Ones [357]. Beyond the Gate of Caravans outside Inganok, Carter met a cotter who seemed to be one of the Great Ones living in disguise among men, or else someone with full nine-tenths of their blood [364]. Carter met onyx-quarry men whose knowledge of olden days and the habits of the gods seemed to be latent memories from their sires the Great Ones [364-365].

The Great Ones live in an onyx castle in unknown Kadath in the cold waste [Kadath 311, 339, 358] with a great throne room [389]. Their onyx castle has horrible domed towers in incalculable tiers and clusters beyond any dreamable workmanship of man; the size of the steps implies beings many times larger than human [395]. 

Carter meant to find unknown Kadath and say a prayer before the faces of the Great Ones in their onyx castle [Kadath370]. But when Carter arrived there, he found the throne room empty of the Great Ones [397]. Nyarlathotep said that the Great Ones had gone to the sunset city of Carters' dreams, because it is a city more lovely than all the phantoms that have gone before. Nyarlathotep said that it is not well that earth's gods leave their thrones for the spider to spin on, and their realm for Others to sway in the dark manner of Others [399-400]. It is not clear why the Other Gods would care about the "Others" taking over dreamworld, or even what manner of being the Others are. For that matter, Nyarlathotep's speech turns out to be a trap, so it is hard to tell how much credence to give to any of it. After failing to ensnare Carter in Azathoth's ultimate abyss, Nyarlathotep abruptly snatches Earth's gods back to Kadath from their revels in the marvellous sunset city [406-407]. In general, it seems clear that Earth's gods are inferior in power to their supposed protectors, the  Other Gods, but the full nature of the relationship between these groups of beings is never really explained.

During a later adventure, Randolph Carter learned that the " gods of men" are part of an infinitesimal phase of an infinitesimal level of being [HPL Gates 441]; these "gods of men" might be the same as the Great Ones.

HK Invaders 73.

Includes: Nath-Horthath

Synonyms: Great Ones; Elder Ones (3)

Compare with: Other Gods

Great Ones (2)

The term "Great Ones" might refer to other beings in other stories.

AWD Whippoorwills 66-67.

RB Faceless =otherdimensional things 41.

HK Hydra 135.

Great Pyramid

Outsider narrator attended feasts of Nitokris beneath. HPL Outsider 52.

See Also: Pyramids.

Great Race

A race said to be the greatest of all, because they learned to project their minds into the past or future, and thus learned all the things that were ever known or ever would be known on earth [385]. Knowledge of the past is more difficult for them to glean than knowledge of the future, and is accomplished by a kind of mind-casting outside of the recognised senses. Knowledge of the future is achieved by the use of mechanical aids to project an individual mind to a desired era in the future, where it takes possession of the most advanced individual that can be found, of any intelligent race. Only the superior minds among the Great Race are capable of thus being projected into the future. The mind of the displaced individual would find itself transported to the past, to the body of the Great Race member who had displaced it. While it dwelled in the past, this captive mind would be closely questioned by the Great Race to obtain as much of its knowledge as possible [386].

After finishing its explorations in the future, a projected mind of the Great Race constructs a machine to reverse the process of projection. The projected mind thus returns to its own body in the past, while the captive mind is returned to its original body in the future. The captive mind is hypnotically purged of all memories of the Great Race before being returned to its own time [388]. However, some former captives have partially recovered their memories, including Nathaniel Wingate Peaslee [388, 389, 391]. The Necronomicon suggests there is a cult of humans who sometimes aid the voyaging minds of the Great Race [389].

Besides projecting their minds into the future, the Great Race exchange minds with beings on other planets and explore their past and future as well [389].

Aside from exploration, the Great Race also use the mind projection technology to permanently escape en masse from planets or eras where circumstances are no longer safe for their survival. The Great Race came to earth from a transgalactic, dying elder planet known as Yith [389, 401]; on arriving here, they permanently displaced the minds of a terrestrial species of cone-creatures. This was about 600 million years ago [400]. At that time, the Great Race defeated a competing race of Elder Things and drove them underground [401]. The Great Race retained a haunting fear of the Elder Things, which were a taboo subject, rarely written or spoken of [400].

In their cone-creature form, the Great Race had cone-shaped bodies, ten feet in height and ten feet wide at the base. The skin was ridgy, scaly, and semi-elastic, with shimmering iridescent color. From the apex of the cones extended four flexible, foot-thick, cylindrical appendages, which could be contracted almost to nothing or extended up to ten feet in length. One of these limbs terminated in a globular yellowish head with three eyes spaced widely along its central circumference. From the top of the head sprouted four slender gray stalks with flower-like tips. Beneath the head dangled eight greenish tentacles. Of the other major limbs, two terminated in large claws, which were used for carrying objects and also for speaking through clicking and scraping sounds. The third bore a cluster of four red, trumpet-like appendages used for eating. The base of the cone was fringed with a rubbery gray substance that moved the cone across the ground by expanding and contracting. They had no clothing, but wore satchels or knapsacks suspended from the top of the trunk [392, 393]. Their blood was a thick greenish ichor [398].

The Great Race in this form had many senses, most of which were not well utilisable by alien captive minds. Of the senses familiar to humans, they had only sight and hearing; the latter sense being provided by the flower-like appendages on the grey stalks atop the head [392, 398]. They had no sense of touch or physical pain [399]. They were almost immune to fatigue and had no need of sleep [398].

They reproduced by seeds or spores that clustered on their bases and then were grown in shallow tanks of water . The common lifespan was four or five thousand years. They incinerated their dead with dignified ceremonies [399].

The Great Race formed a single nation with four divisions. The government was a type of fascistic socialism, with a small governing board that was elected by the votes of all who could pass required educational and psychological tests. [399]. In addition to civil wars, the Great Race fought against reptilian or octopodic invaders (presumably the Cthulhu spawn) and against the crinoid Old Ones [400].

Industry was highly mechanized and left the citizens with abundant leisure time, devoted to scientific and artistic pursuits [399]. Transportation included boats, airships [397], submarines [398] and boat-shaped cars [393]. Food was vegetable or synthetic, and ingested through the red trumpet appendages in a semi-fluid state [398].

Peaslee lived as a captive mind among the Great Race of 150 million years ago [398].

The libraries of the Great Race store the whole of earth's history, past and future [386]. In the city where Peaslee was held, the central archives were in a colossal subterranean structure near the city's center. The records were written or printed on a very long lasting cellulose fabric [396]. The Great Race wrote using a stylus gripped in their head tentacles [393, 394]. Peaslee eventually found the ruins of the central archive in modern Australia [414, 418, 421]. Parts of the text of the Pnakotic Manuscripts have existed since the time of the Great Race [389].

Also around 150 million years ago, the Great Race came into possession of a cube sent by the Spawn of Yekub, from another universe. The cube served a purpose similar to the Great Race's own technology of mind transference, but rather than swapping personalities across space and time, the cube swapped personalities between universes. The Great Race quickly understood that the cube was transporting invading minds among them, and they exterminated all the possessed members of their own species. Thereafter they kept the cube hidden and under guard in a shrine in a polar city, but the cube was lost amidst the chaos of war by 50 million years ago. [HPL Challenge]

The Great Race remained in the cone-creature form until 50 million years ago [Time 385], when they fled to escape an erruption of the Elder Things [402]. At that point, the Great Race transported its formost minds to the bodies of the coleopterous (beetle) species that will immediately follow mankind as the dominant race on earth [389, 395, 396].

Sometime after that, the Great Race will again migrate to the bodies of the bulbous vegetable entities of Mercury [396].

AWD Brotherhood description matches one of the races inhabited by the Great Race of Yith (340-342); Lurker 84; Space (232), (235-236), war with Ancient Ones 237, history 238, rugose cones but a temporary dwelling 239, neutral but side more with Elder Gods 240, 241-244, 246; Whippoorwills 47.

FL Terror2 a cone-shaped monster (296).

Great Race, enemies of

See: Elder Things, polypous.

Great Rite

HPL Man 207.

Great Russell Street

London. HPL Case 163.

Great Sabbat

On Sugar-Loaf in the Catskills. HPL Man 209.

Great Sandy Desert

Australia. HPL Time 404.

Greece, Greeks or Greecians

HPL Whisperer 214.

REH Fire 32.

FBL Hounds Greeks had a name for them 81, 86.

RFS Warder 164.

HK Hunt 168.

Incl: Homer

Greek language

HPL Diary 312. Rats 43. The Al-Azif was translated into Greek by Theodorus Philetas 950 A.D. (History 52). The Greek version was printed in Italy between 1500 and 1550, and was last seen in a Salem man's library that burned in 1692 (History53).

AWD Curwen 34.

REH Roof 3.

CAS Ubbo 49.

Greek, the

Gangster visiting Arkham. RB Creeper 105.

Green, Daniel

Of Providence. HPL Case 137.

Green Deeps, The

Poem by Georg Reuter Fischer [FL Terror2 288].

Green, First Mate

HPL Call 146.

Green, Herbert

Of Lynwold. AWD OutThere Farm laborer employed by Jasper Wayne. Killed by Something from Out There, which left his body icy cold and crushed.

Green, James

Of Providence. HPL Case 123.

Green, Mr

At the Elephant. HPL Case 162.

Greenbie, Alistair H

First Mate. AWD Island 186; Gorge 103-104, (105-106), 107, 110.

Green Decay

A spell in the Book of Eibon. HPL Man 209.


Vermont. Enroute from Boston to Brattleboro. HPL Whisperer 241, 243-244.


HPL Call 135, 142 (2); Museum 230.

CAS Ubbo 49.

Green Lane

Kingsport. HPL Festival 210.

Greenough Lane

Boston. HPL Pickman 17.

Greenwich Village

New York. REH House 116.


Old servant of Crawford Tillinghast; taken by entities from beyond, leaving only a heap of empty clothes. HPL Beyond 92, (95-97).

Gregory IX, Pope

Banned both Latin and Greek versions of the Necronomicon in 1232 (HPL History 53).

Grey, (Lady) Jane

HPL Museum 215.

Grey Eagle

Wichita chieftain. HPL Mound 103, 108-110, 112, 115, 124, 156-157, 161; Yig 91, 93.

Grey Gulf of Yarnak

HK Invaders 73.

See also: Yarnak.

Grh-yan range

Of low hills, in K'n-yan. HPL Mound 151.

Griffith Observatory

FL Terror2 312.

Griffith Park

California. HK Hydra 140.

FL Terror2 269.

Grimlan, John

REH Dig 71-74, (75), 76-77, (78), 79-82, (85), 86, small white thing (87).

Aka: Grymlann, John.


By Ludvig Prinn. Apparently a nickname for De Vermis Mysteriis [RB Philtre 294].


Lesser priest of the Dark Man. REH Dark 87.

Grosse, Marquis of

REH Children 151.


Bird-god of Bal-Sagoth. REH Gods 199, 201.

Gruno, Alex

DW Fire2 82, 84, 85, 87.


Family of Toads-Heath Manor, Suffolk. REH Dig 80.

Grymlann, John

REH Dig 80, 83.

Synonym for: Grimlan, John.


HPL Aeons 278.

Synonym for: Ghatanothoa.

Guardian of the Ancient Gateway

HPL Diary 317.

Guardian of the Gate

AWD Dweller 137.

Synonym for: 'Umr At-Tawil.

Guardian of the Threshold

Synonym for Yog-Sothoth. AWD Whippoorwills 70.


HPL Case 131, 197, 212-213.

Synonym for: Custodes.


HPL Yig 81.

REH Roof 6.


HPL Call 152.


Of the dream-world. The gugs are hairy and gigantic beings, twenty feet in height. A buried gug will feed a community of ghouls for almost a year. Its arm is covered with black fur and bifurcates into two short forearms, with a paw each. Each paw is two and a half feet across, with formidable talons. The head is as large as a barrel, with two pink eyes that jut two inches from each side, shaded by bony protuberances overgrown with coarse hairs. The mouth runs vertically from the top to the bottom of the head, and has great yellow fangs. [HPL Kadath 338-341]

The gugs have no voice, but talk by means of facial expression. However, their hearing is very sharp, and they have grown accustomed to seeing without light when necessary [341-342].

The terrible kingdom of the gugs intervenes between the gulf of the ghouls and the enchanted wood. A great wall separates the ghouls from the gugs' kingdom. The gugs' city extends through their whole kingdom. The city has round towers of immense height, with thirty foot doorways [338-340].

The gugs once lived in the enchanted wood, where they reared stone circles and made sacrifies to the Other Gods and the crawling chaos Nyarlathotep. Then an abomination of theirs reached the ears of the Great Ones, who banished them to caverns below. Only a stone trapdoor with a great iron ring connects their realm with the enchanted wood, and the gugs are afraid to open it because of a curse [338, 344]. A central tower with the sign of Koth has stairs leading from their caverns up to the stone trap-door. [339, 340, 342, 375] The steps are nearly a yard high [342]. Near the Tower of Koth is a cemetary and also the mouth of the vaults of Zin [340].

Formerly, the gugs ate mortal dreamers for their food, and they have legends of the toothsomeness of such dreamers. But since their exile to the caverns, their diet is restricted to the ghasts [339]. The gugs venture into the vaults of Zin to hunt ghasts in the dark [340, 373]. However, during the gugs' hour of rest, the ghasts sneak out of the vaults of Zin to attack the sleeping gugs [340].

The gugs are somewhat afraid of ghouls [339], but would still attack the latter if circumstances were sufficiently advantageous [342].

The night-gaunts planned to feed the conquered moon-beasts to gugs and other creatures of the Great Abyss. [380].

AWD Lurker 84; Whippoorwills 47.

Guide, The

HPL Gates 430, 432, 433-436.

Synonym for: 'UMR AT-TAWIL.

Guillaume, Paul

Comte d'Erlette, but not the famous one. AWD Six 124.

Guinea blacks

HPL Case 124.

Gulf of Mexico

AWD Gorge 108.

Gulther, Fritz

RB Bargain (67-69), 70-76.


Of Yokahama. AWD Island 203.


Of Miskatonic University Antarctic Expedition. HPL Mountains 27.


A town or city in Oklahoma. HPL Yig insane asylum in 80, 81.


Half-human unicorns. Singular is gyaa-yoth. HPL Mound servant beasts (118), footprints (123), 125, (127-128), reported his presence (129), transportation (134), hybrid beasts (138), 139-140, 143, 146, 151, 153.

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